Dr Diego Perez-Liebana

Diego Perez-Liebana

Senior Lecturer

School of Electronic Engineering and Computer Science
Queen Mary University of London

Research

Artificial Intelligence, Games, Tree Search, Evolutionary Computation

Interests

My research is centred in the application of Artificial Intelligence to games, Reinforcement Learning and Evolutionary Computation. At the moment, I am especially interested on General Video Game Playing, which involves the creation of content and agents that play any real-time game that is given to it. He has published more than 60 papers in leading conferences and journals with 2 best paper awards, a BCS Intelligence Prize, and 1,900+ citations. Applying search algorithms, evolutionary computation and reinforcement learning to games, he is the main organizer of popular game AI competitions (GVGAI, MARLO) - securing substantial industry funding by MSR and Google Deepmind, general chair of the 2019 IEEE Conference on Games, track chair of academic (IEEE-CEEC, IEEE-CIG, ACM-FDG) and industry (nucl.ai) game conferences, organiser of game AI workshops and meetups, and frequently invited speaker at industry events like the London Games Festival. He is currently co-supervising 5 PhD students. As QMUL?s IGGI industry liaison, he is drawing on his extensive games industry experience, with several published PC and console titles and developed game AI tools under his belt.

Publications

solid heart iconPublications of specific relevance to the Centre for Multimodal AI

2024

Relevant PublicationGuest Editorial: Special Issue on Human Centered AI in Game Evaluation
Denisova A, Perez-Liebana D, Volz V, Frommel J and Asadi S
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 16 (4), 742-745.  
01-12-2024
bullet iconSTEP: A Framework for Automated Point Cost Estimation
Long GEM, Perez-Liebana D and Samothrakis S
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee), 1-10.  
28-08-2024
bullet iconStrategy Game-Playing with Size-Constrained State Abstraction
Xu L, Perez-Liebana D and Dockhorn A
2024 IEEE Conference on Games (CoG). vol. 00, 1-8.  
08-08-2024
bullet iconHigher Replay Ratio Empowers Sample-Efficient Multi-Agent Reinforcement Learning
Xu L, Liu Z, Dockhorn A, Perez-Liebana D, Wang J, Song L and Bian J
2024 IEEE Conference on Games (CoG). vol. 00, 1-8.  
08-08-2024
bullet iconMeasuring Randomness in Tabletop Games
Goodman J, Perez-Liebana D and Lucas S
2024 IEEE Conference on Games (CoG). vol. 00, 1-8.  
08-08-2024
bullet iconSkill Depth in Tabletop Board Games
Goodman J, Perez-Liebana D and Lucas S
2024 IEEE Conference on Games (CoG). vol. 00, 1-8.  
08-08-2024
bullet iconPlaying NetHack with LLMs: Potential & Limitations as Zero-Shot Agents
Jeurissen D, Perez-Liebana D, Gow J, Çakmak D and Kwan J
2024 IEEE Conference on Games (CoG). vol. 00, 1-8.  
08-08-2024
bullet iconUnveiling modern board games: an ML-based approach to BoardGameGeek data analysis
Nguyen D, Kritz J, Gaina RD and Perez-Liebana D
2024 IEEE Conference on Games (CoG). vol. 00, 1-4.  
08-08-2024
Relevant PublicationPyTAG: Tabletop Games for Multi-Agent Reinforcement Learning
Balla M, Long G, Goodman J, Gaina R and Perez-Liebana D
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers, 1-10.  
22-05-2024
bullet iconTotalBotWar: An Innovative AI Challenge and Competition for Pseudo Real-time Multi-action games
Montoliu R, Estaben A, Díaz C, Fuster S and Pérez-Liebana D
CEV23: Congreso Español de Videojuegos. vol. 3599 
01-01-2024

2023

Relevant PublicationBeyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay
Guerrero-Romero C, Lucas S and Perez-Liebana D
Ieee Transactions On Games vol. 15 (3), 469-482.  
01-09-2023
Relevant PublicationBalancing Wargames through Predicting Unit Point Costs
Long GEM, Perez-Liebana D and Samothrakis S
2023 IEEE Conference on Games (CoG). vol. 00, 1-8.  
24-08-2023
Relevant PublicationPyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games
Balla M, Long GEM, Jeurissen D, Goodman J, Gaina RD and Perez-Liebana D
2023 IEEE Conference on Games (CoG). vol. 00, 1-8.  
24-08-2023
Relevant PublicationPredictive Models and Monte Carlo Tree Search: A Pipeline for Believable Agents
Pacheco C and Perez-Liebana D
2023 IEEE Conference on Games (CoG). vol. 00, 1-4.  
24-08-2023
Relevant PublicationA case study in AI-assisted board game design
Goodman J, Wallat A, Perez-Liebana D and Lucas S
2023 IEEE Conference on Games (CoG). vol. 00, 1-4.  
24-08-2023
Relevant PublicationFollowing the Leader in Multiplayer Tabletop Games
Goodman J, Perez-Liebana D and Lucas S
Proceedings of the 18th International Conference on the Foundations of Digital Games., 1-11.  
12-04-2023
Relevant PublicationElastic Monte Carlo Tree Search
Xu L, Dockhorn A and Perez-Liebana D
Ieee Transactions On Games 
01-01-2023

2022

Relevant PublicationVisualising Multiplayer Game Spaces
Goodman J, Perez D and Lucas SM
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers 
28-12-2022
Relevant PublicationARCIDUCA: Annotating Reference and Coreference In Dialogue Using Conversational Agents in games
Poesio M, Bartle R, Chamberlain J, Hough J, Madge C, Perez-Liebana D, Purver M and Yu J
 
23-08-2022
Relevant PublicationMultiTree MCTS in Tabletop Games
Goodman J, Perez-Liebana D and Lucas S
IEEE Conference on Games. vol. 2022-August, 292-299.  
01-01-2022
Relevant PublicationTask Relabelling for Multi-task Transfer using Successor Features
Balla M and Perez-Liebana D
IEEE Conference on Games. vol. 2022-August, 353-360.  
01-01-2022

2021

Relevant PublicationDiscrete versus Ordinal Time-Continuous Believability Assessment
Pacheco C, Melhart D, Liapis A, Yannakakis GN and Perez-Liebana D
2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW). vol. 00, 1-7.  
01-10-2021
Relevant PublicationTrace It Like You Believe It: Time-Continuous Believability Prediction
Pacheco C, Melhart D, Liapis A, Yannakakis GN and Perez-Liebana D
2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII)
28-09-2021
Relevant PublicationStudent-Initiated Action Advising via Advice Novelty
Ilhan E, Gow J and Perez D
Ieee Transactions On Games 
22-09-2021
Relevant PublicationMAP-Elites to Generate a Team of Agents that Elicits Diverse Automated Gameplay
Guerrero Romero C and Perez-Liebana D
2021 IEEE Conference on Games (CoG) 17 Aug 2021 - 20 Aug 2021
17-08-2021
Relevant PublicationPortfolio Search and Optimization for General Strategy Game-Playing
Dockhorn A, Hurtado-Grueso J, Jeurissen D, Xu L and Perez-Liebana D
2021 IEEE Congress on Evolutionary Computation (CEC). vol. 00, 2085-2092.  
01-07-2021
Relevant PublicationRolling Horizon Evolutionary Algorithms for General Video Game Playing
Gaina RD, Devlin S, Lucas SM and Perez D
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers 
18-02-2021
Relevant PublicationRolling horizon co-evolution in two-player general video game playing
Ringer C, Dobre GC, Pacheco C and Perez-Liebana D
AISB Convention 2021: Communication and Conversations
01-01-2021
Relevant PublicationAction advising with advice imitation in deep reinforcement learning
Ilhan E, Gow J and Perez-Liebana D
Autonomous Agents and Multiagent Systems. vol. 2, 629-637.  
01-01-2021
Relevant PublicationFingerprinting Tabletop Games
Goodman J, Perez-Liebana D and Lucas S
IEEE Conference on Games. vol. 2021-August 
01-01-2021
Relevant PublicationAutomatic Goal Discovery in Subgoal Monte Carlo Tree Search
Jeurissen D, Winands MHM, Sironi CF and Perez-Liebana D
IEEE Conference on Games. vol. 2021-August 
01-01-2021
Relevant PublicationWhat Are You Looking At? Team Fight Prediction Through Player Camera
Tot M, Conserva M, Chitayat AP, Kokkinakis A, Patra S, Demediuk S, Munoz AC, Olarewaju O, Ursu M, Kirmann B, Hook J, Block F, Drachen A and Perez-Liebana D
IEEE Conference on Games. vol. 2021-August 
01-01-2021
Relevant PublicationGenerating Diverse and Competitive Play-Styles for Strategy Games
Perez-Liebana D, Guerrero-Romero C, Dockhorn A, Xu L, Hurtado J and Jeurissen D
IEEE Conference on Games. vol. 2021-August 
01-01-2021
Relevant PublicationLearning on a Budget via Teacher Imitation
Ilhan E, Gow J and Perez-Liebana D
IEEE Conference on Games. vol. 2021-August 
01-01-2021
Relevant PublicationGame State and Action Abstracting Monte Carlo Tree Search for General Strategy Game-Playing
Dockhorn A, Hurtado-Grueso J, Jeurissen D, Xu L and Perez-Liebana D
IEEE Conference on Games. vol. 2021-August 
01-01-2021
Relevant PublicationTAG: Terraforming Mars
Gaina RD, Goodman J and Perez-Liebana D
Artificial Intelligence in Digital Entertainment., 148-155.  
01-01-2021

2020

Relevant PublicationTribes: A New Turn-Based Strategy Game for AI Research
Perez-Liebana D, Hsu Y-J, Emmanouilidis S, Khaleque B and Gaina R
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. vol. 16 (1), 252-258.  
01-10-2020
Relevant PublicationStudying General Agents in Video Games from the Perspective of Player Experience
Guerrero Romero C, Kumari S, Perez-Liebana D and Deterding S
AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
01-10-2020
Relevant PublicationStratega - A General Strategy Games Framework
Perez-Liebana D, Dockhorn A, Jeurissen D and Hurtado J
AIIDE-20 Workshop on Artificial Intelligence for Strategy Games (2020)
02-09-2020
Relevant PublicationEvaluating Generalisation in General Video Game Playing
Balla M, Lucas SM and Perez-Liebana D
2020 IEEE Conference on Games (CoG). vol. 00, 423-430.  
27-08-2020
Relevant PublicationSelf-Adaptive Rolling Horizon Evolutionary Algorithms for General Video Game Playing
Gaina RD, Perez-Liebana D, Lucas SM, Sironi CF and Winands MHM
2020 IEEE Conference on Games (CoG). vol. 00, 367-374.  
27-08-2020
Relevant PublicationRolling Horizon NEAT for General Video Game Playing
Perez-Liebana D, Alam MS and Gaina RD
2020 IEEE Conference on Games (CoG). vol. 00, 375-382.  
27-08-2020
Relevant PublicationEfficient Heuristic Policy Optimisation for a Challenging Strategic Card Game
Montoliu R, Gaina RD, Pérez-Liebana D, Delgado D and Lucas S
International Conference on the Applications of Evolutionary Computation. vol. 12104 LNCS, 403-418.  
09-04-2020
Relevant PublicationTAG: A tabletop games framework
Gaina RD, Balla M, Dockhorn A, Montoliu R and Perez-Liebana D
CEUR Workshop Proceedings. vol. 2862 
01-01-2020
Relevant PublicationMCTS pruning in turn-based strategy games
Hsu YJ and Perez-Liebana D
CEUR Workshop Proceedings. vol. 2862 
01-01-2020

2019

Relevant PublicationAnalysis of Statistical Forward Planning Methods in Pommerman
Perez-Liebana D, Gaina RD, Drageset O, İlhan E, Balla M and Lucas SM
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. vol. 15 (1), 66-72.  
08-10-2019
Relevant PublicationGuest Editorial Special Issue on Game Competition Frameworks for Research and Education

Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 11 (3), 192-194.  
01-09-2019
Relevant PublicationRinascimento: Optimising Statistical Forward Planning Agents for Playing Splendor
Bravi I, Perez-Liebana D, Lucas SM and Liu J
2019 IEEE Conference on Games (CoG). vol. 00, 1-8.  
23-08-2019
Relevant PublicationEvolving Game State Evaluation Functions for a Hybrid Planning Approach
Neufeld X, Mostaghim S and Perez-Liebana D
2019 IEEE Conference on Games (CoG). vol. 00, 1-8.  
23-08-2019
Relevant PublicationTeaching on a Budget in Multi-Agent Deep Reinforcement Learning
İlhan E, Gow J and Perez-Liebana D
2019 IEEE Conference on Games (CoG). vol. 00, 1-8.  
23-08-2019
Relevant PublicationA Local Approach to Forward Model Learning: Results on the Game of Life Game
Lucas S, Dockhorn A, Volz V, Bamford C, GAINA RALUCA, Bravi I, Perez-Liebana D, Mostaghim S and Kruse R
IEEE Conference on Games (COG)
20-08-2019
Relevant PublicationLearning Local Forward Models on Unforgiving Games
Dockhorn A, Lucas S, Volz V, Bravi I, GAINA RALUCA and Perez-Liebana D
IEEE Conference on Games (COG)
20-08-2019
Relevant PublicationOptimising Level Generators for General Video Game AI
Drageset O, GAINA RALUCA, Perez-Liebana D and Winands M
IEEE Conference on Games (COG)
20-08-2019
Relevant PublicationProject Thyia: A Forever Gameplayer
GAINA RALUCA, Lucas S and Perez-Liebana D
IEEE Conference on Games (COG)
20-08-2019
Relevant PublicationEnsemble decision systems for general video game playing
Anderson D, Rodgers P, Levine J, Guerrero-Romero C and Perez-Liebana D
2019 IEEE Conference on Games (CoG). vol. 2019-August 
01-08-2019
Relevant PublicationTackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods
Gaina RD, Lucas SM and Pérez-Liébana D
Proceedings of the AAAI Conference on Artificial Intelligence. vol. 33 (01), 1691-1698.  
17-07-2019
Relevant PublicationGeneral Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms
Perez D, Liu J, Abdel Samea Khalifa A, Gaina RD, Togelius J and Lucas SM
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee), 1-1.  
11-03-2019
Relevant PublicationEfficient Evolutionary Methods for Game Agent Optimisation: Model-Based is Best
Lucas S, Liu J, Bravi I, GAINA RALUCA, Woodward J, Volz V and Perez-Liebana D
Game Simulations Workshop (AAAI)
04-02-2019

2018

Relevant PublicationVERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI
Gaina R, Lucas S and Pérez-Liébana D
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. vol. 14 (1), 265-267.  
25-09-2018
Relevant PublicationModeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm
Kunanusont K, Lucas S and Pérez-Liébana D
Proceedings of The Aaai Conference On Artificial Intelligence and Interactive Digital Entertainment, Association For The Advancement of Artificial Intelligence (Aaai) vol. 14 (1), 215-221.  
25-09-2018
Relevant PublicationGeneral Win Prediction from Agent Experience
Gaina RD, Lucas SM and Perez-Liebana D
2018 IEEE Conference on Computational Intelligence and Games (CIG). vol. 00, 1-8.  
17-08-2018
Relevant PublicationDeep Reinforcement Learning for General Video Game AI
Torrado RR, Bontrager P, Togelius J, Liu J and Perez-Liebana D
2018 IEEE Conference on Computational Intelligence and Games (CIG). vol. 00, 1-8.  
17-08-2018
Relevant PublicationShallow Decision-Making Analysis in General Video Game Playing
Bravi I, Perez-Liebana D, Lucas SM and Liu J
2018 IEEE Conference on Computational Intelligence and Games (CIG). vol. 00, 1-8.  
17-08-2018
Relevant PublicationToward General Mathematical Game Playing Agents
Ashlock D, Kim E-Y and Perez-Lebana D
2018 IEEE Conference on Computational Intelligence and Games (CIG). vol. 00, 1-7.  
17-08-2018
Relevant PublicationUsing a Team of General AI Algorithms to Assist Game Design and Testing
Guerrero-Romero C, LUCAS S and PEREZ-LIEBANA D
2018 IEEE Conference on Computational Intelligence and Games (CIG)
14-08-2018
Relevant PublicationStudying believability assessment in racing games
Pacheco C, Tokarchuk L and Pérez-Liébana D
Proceedings of the 13th International Conference on the Foundations of Digital Games., 1-10.  
07-08-2018
Relevant PublicationThe N-Tuple Bandit Evolutionary Algorithm for Game Agent Optimisation
Lucas SM, Liu J and Perez-Liebana D
2018 IEEE Congress on Evolutionary Computation (CEC). vol. 00, 1-9.  
08-07-2018
Relevant PublicationSelf-adaptive MCTS for General Video Game Playing
Sironi CF, Liu J, Perez-Liebana D, Gaina RD, Bravi I, Lucas SM and Winands MHM
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 10784 LNCS, 358-375.  
01-01-2018
Relevant PublicationModeling player experience with the n-tuple bandit evolutionary algorithm
Kunanusont K, Lucas SM and Pérez-Lébana D
Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018., 180-186.  
01-01-2018
Relevant PublicationEvolving Behaviour Tree Structures Using Grammatical Evolution
Perez-Liebana D and Nicolau M
In Handbook of Grammatical Evolution, Springer Nature 433-460.  
01-01-2018
Relevant PublicationGeneral Win Prediction from Agent Experience
Gaina RD, Lucas SM and Perez-Liebana D
PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18)., 62-69.  
01-01-2018
Relevant PublicationUsing a Team of General AI Algorithms to Assist Game Design and Testing
Guerrero-Romero C, Lucas SM and Perez-Liebana D
PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18)., 466-473.  
01-01-2018
Relevant PublicationDeep Reinforcement Learning for General Video Game AI
Tornado RR, Bontrager P, Togelius J, Liu J and Perez-Liebana D
PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18)., 316-323.  
01-01-2018

2017

Relevant PublicationPac-Man Conquers Academia: Two Decades of Research Using a Classic Arcade Game
Rohlfshagen P, Liu J, Perez-Liebana D and Lucas SM
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 10 (3), 233-256.  
14-12-2017
Relevant PublicationThe 2016 Two-Player GVGAI Competition
Gaina RD, Couetoux A, Soemers D, Winands MHM, Vodopivec T, Kirchgebner F, Liu J, Lucas SM and Perez D
Ieee Transactions On Computational Intelligence and Ai in Games 
07-11-2017
Relevant PublicationEfficient Noisy Optimisation with the Multi-Sample and Sliding Window Compact Genetic Algorithms
Lucas SM, Liu J and Pérez-Liébana D
2017 IEEE Symposium Series on Computational Intelligence (SSCI)., 1-8.  
01-11-2017
Relevant PublicationRolling horizon evolution enhancements in general video game playing
Gaina RD, Lucas SM and Perez-Liebana D
2017 IEEE Conference on Computational Intelligence and Games, CIG 2017., 88-95.  
23-10-2017
Relevant PublicationIntroducing real world physics and macro-actions to general video game ai
Perez-Liebana D, Stephenson M, Gaina RD, Renz J and Lucas SM
2017 IEEE Conference on Computational Intelligence and Games, CIG 2017., 248-255.  
23-10-2017
Relevant PublicationBeyond Playing to Win: Diversifying Heuristics for GVGAI
Guerrero-Romero C, Louis A and Perez-Liebana D
IEEE Conference on Computational Intelligence and Games (CIG)
22-08-2017
Relevant PublicationGeneral Video Game Playing Escapes the No Free Lunch Theorem
Ashlock D, Perez-Liebana D and Saunders A
2017 IEEE Conference on Computational Intelligence and Games (CIG)., 17-24.  
01-08-2017
Relevant PublicationBuilding an Automatic Sprite Generator with Deep Convolutional Generative Adversarial Networks
Horsley L and Perez-Liebana D
2017 IEEE Conference on Computational Intelligence and Games (CIG)., 134-141.  
01-08-2017
Relevant PublicationGeneral Video Game Rule Generation
Khalifa A, Green MC, Perez-Liebana D and Togelius J
2017 IEEE Conference on Computational Intelligence and Games (CIG)., 170-177.  
01-08-2017
Relevant PublicationPopulation seeding techniques for Rolling Horizon Evolution in General Video Game Playing
Gaina RD, Lucas SM and Perez-Liebana D
2017 IEEE Congress on Evolutionary Computation, CEC 2017 - Proceedings., 1956-1963.  
05-07-2017
Relevant PublicationThe N-Tuple bandit evolutionary algorithm for automatic game improvement
Kunanusont K, Gaina RD, Liu J, Perez-Liebana D and Lucas SM
2017 IEEE Congress on Evolutionary Computation, CEC 2017 - Proceedings., 2201-2208.  
05-07-2017
Relevant PublicationEvaluating and Modelling Hanabi-Playing Agents
Walton-Rivers J, Williams PR, Bartle R, Perez-Liebana D and Lucas SM
2017 IEEE Congress on Evolutionary Computation (CEC)., 1382-1389.  
01-06-2017
Relevant PublicationGeneral Video Game AI: Learning from Screen Capture
Kunanusont K, Lucas SM and Perez-Liebana D
2017 IEEE Congress on Evolutionary Computation (CEC)., 2078-2085.  
01-06-2017
Relevant PublicationBandit-Based Random Mutation Hill-Climbing
Liu J, Perez-Liebana D and Lucas SM
2017 IEEE Congress on Evolutionary Computation (CEC)., 2145-2151.  
01-06-2017
Relevant PublicationEvolving Game Skill-Depth Using General Video Game AI Agents
Liu J, Togelius J, Pèrez-Liebana D and Lucas SM
2017 IEEE Congress on Evolutionary Computation (CEC)., 2299-2307.  
01-06-2017
Relevant PublicationGeneral video game for 2 players: Framework and competition
Gaina RD, Pérez-Liébana D and Lucas SM
2016 8th Computer Science and Electronic Engineering Conference, CEEC 2016 - Conference Proceedings., 186-191.  
27-01-2017
Relevant PublicationAnalysis of vanilla rolling Horizon evolution parameters in general video game playing
Gaina RD, Liu J, Lucas SM and Pérez-Liébana D
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 10199 LNCS, 418-434.  
01-01-2017
Relevant PublicationHTN Fighter: Planning in a Highly-Dynamic Game
Neufeld X, Mostaghim S and Perez-Liebana D
2017 9th Computer Science and Electronic Engineering (CEEC)., 189-194.  
01-01-2017
Relevant PublicationOpponent Models Comparison for 2 Players in GVGAI Competitions
Gonzalez-Castro JM and Perez-Liebana D
2017 9th Computer Science and Electronic Engineering (CEEC)., 151-156.  
01-01-2017
Relevant PublicationDiversity Maintenance Using a Population of Repelling Random-Mutation Hill Climbers
Volkovas R, Fairbank M and Perez-Liebana D
2017 9th Computer Science and Electronic Engineering (CEEC)., 37-42.  
01-01-2017

2016

Relevant PublicationDefault policies for global optimisation of noisy functions with severe noise
Samothrakis S, Fasli M, Perez D and Lucas S
Journal of Global Optimization vol. 67 (4), 893-907.  
17-12-2016
Relevant PublicationGeneral Video Game Level Generation
Khalifa A, Perez-Liebana D, Lucas SM and Togelius J
Proceedings of the Genetic and Evolutionary Computation Conference 2016., 253-259.  
20-07-2016
Relevant PublicationMultiobjective Tree Search Approaches for General Video Game Playing
Perez-Liebana D, Mostaghim S and Lucas SM
2016 IEEE Congress on Evolutionary Computation (CEC)., 624-631.  
01-07-2016
Relevant PublicationEvolutionary Behavior Tree Approaches for Navigating Platform Games
Nicolau M, Perez-Liebana D, Oneill M and Brabazon A
Ieee Transactions On Computational Intelligence and Ai in Games vol. 9 (3), 227-238.  
17-03-2016
Relevant PublicationGeneral Video Game AI: Competition, Challenges and Opportunities
Perez-Liebana D, Samothrakis S, Togelius J, Schaul T and Lucas S
Proceedings of the AAAI Conference on Artificial Intelligence. vol. 30 (1) 
05-03-2016
Relevant PublicationAnalyzing the Robustness of General Video Game Playing Agents
Pérez-Liébana D, Samothrakis S, Togelius J, Schaul T and Lucas SM
2016 IEEE Conference on Computational Intelligence and Games (CIG)., 1-8.  
01-01-2016
Relevant PublicationMs. Pac-Man Versus Ghost Team CIG 2016 Competition
Williams PR, Perez-Liebana D and Lucas SM
2016 IEEE Conference on Computational Intelligence and Games (CIG)., 1-8.  
01-01-2016
Relevant PublicationRolling Horizon Coevolutionary Planning for Two-Player Video Games
Liu J, Pérez-Liébana D and Lucas SM
2016 8th Computer Science and Electronic Engineering (CEEC)., 174-179.  
01-01-2016
Relevant PublicationMCTS/EA Hybrid GVGAI Players and Game Difficulty Estimation
Horn H, Volz V, Pérez-Liébana D and Preuss M
2016 IEEE Conference on Computational Intelligence and Games (CIG)., 1-8.  
01-01-2016

2015

Relevant PublicationNeuroevolution for General Video Game Playing
Samothrakis S, Perez-Liebana D, Lucas SM and Fasli M
2015 IEEE Conference on Computational Intelligence and Games (CIG)., 200-207.  
01-08-2015
Relevant PublicationOpen Loop Search for General Video Game Playing
Liebana DP, Dieskau J, Hunermund M, Mostaghim S and Lucas S
Proceedings of the 2015 Annual Conference on Genetic and Evolutionary Computation., 337-344.  
11-07-2015
Relevant PublicationThe 2014 General Video Game Playing Competition
Perez-Liebana D, Samothrakis S, Togelius J, Schaul T, Lucas SM, Couëtoux A, Lee J, Lim C-U and Thompson T
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 8 (3), 229-243.  
10-02-2015
Relevant PublicationMonte Carlo Tree Search Applied to Co-Operative Problems
Williams PR, Walton-Rivers J, Perez-Liebana D and Lucas SM
2015 7th Computer Science and Electronic Engineering Conference (CEEC)., 219-224.  
01-01-2015
Relevant PublicationProcedural Level Generation with Answer Set Programming for General Video Game Playing
Neufeld X, Mostaghim S and Perez-Liebana D
2015 7th Computer Science and Electronic Engineering Conference (CEEC)., 207-212.  
01-01-2015

2014

Relevant PublicationAutomated Map Generation for the Physical Traveling Salesman Problem
Perez D, Togelius J, Samothrakis S, Rohlfshagen P and Lucas SM
Ieee Transactions On Evolutionary Computation, Institute of Electrical and Electronics Engineers (Ieee) vol. 18 (5), 708-720.  
29-09-2014
Relevant PublicationPredicting Dominance Rankings for Score-Based Games
Samothrakis S, Perez D, Lucas SM and Rohlfshagen P
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 8 (1), 1-12.  
07-08-2014
Relevant PublicationMultiobjective Monte Carlo Tree Search for Real-Time Games
Perez D, Mostaghim S, Samothrakis S and Lucas SM
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 7 (4), 347-360.  
06-08-2014
Relevant PublicationRolling Horizon methods for Games with Continuous States and Actions
Samothrakis S, Roberts SA, Perez D and Lucas SM
2014 IEEE Conference on Computational Intelligence and Games., 1-8.  
01-08-2014
Relevant PublicationKnowledge-based Fast Evolutionary MCTS for General Video Game Playing
Perez D, Samothrakis S and Lucas S
2014 IEEE Conference on Computational Intelligence and Games., 1-8.  
01-08-2014
Relevant PublicationThe 2013 Multi-Objective Physical Travelling Salesman Problem Competition
Perez D, Powley E, Whitehouse D, Samothrakis S, Lucas S and Cowling PI
2014 IEEE Congress on Evolutionary Computation (CEC)., 2314-2321.  
01-07-2014
Relevant PublicationSolving the Physical Traveling Salesman Problem: Tree Search and Macro Actions
Perez D, Powley EJ, Whitehouse D, Rohlfshagen P, Samothrakis S, Cowling PI and Lucas SM
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 6 (1), 31-45.  
13-03-2014
Relevant PublicationFast Evolutionary Adaptation for Monte Carlo Tree Search
Lucas SM, Samothrakis S and Pérez D
Lecture Notes in Computer Science. vol. 8602, 349-360.  
01-01-2014

2013

Relevant PublicationOnline and Offline Learning in Multi-Objective Monte Carlo Tree Search
Perez D, Samothrakis S and Lucas S
2013 IEEE Conference on Computational Inteligence in Games (CIG)., 1-8.  
01-08-2013
Relevant PublicationRolling horizon evolution versus tree search for navigation in single-player real-time games
Perez D, Samothrakis S, Lucas S and Rohlfshagen P
Proceedings of the 15th annual conference on Genetic and evolutionary computation., 351-358.  
06-07-2013

2012

Relevant PublicationMonte Carlo Tree Search: Long-term versus Short-term Planning
Perez D, Rohlfshagen P and Lucas SM
2012 IEEE Conference on Computational Intelligence and Games (CIG)., 219-226.  
01-09-2012
Relevant PublicationThe Physical Travelling Salesman Problem: WCCI 2012 Competition
Perez D, Rohlfshagen P and Lucas SM
2012 IEEE Congress on Evolutionary Computation. vol. 1, 1-8.  
01-06-2012
Relevant PublicationTowards more intelligent adaptive video game agents
Lucas SM, Rohlfshagen P and Perez D
Proceedings of the 9th conference on Computing Frontiers., 293-298.  
15-05-2012
Relevant PublicationA Survey of Monte Carlo Tree Search Methods
Browne CB, Powley E, Whitehouse D, Lucas SM, Cowling PI, Rohlfshagen P, Tavener S, Perez D, Samothrakis S and Colton S
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 4 (1), 1-43.  
03-02-2012
Relevant PublicationMonte-Carlo Tree Search for the Physical Travelling Salesman Problem
Perez D, Rohlfshagen P and Lucas SM
Lecture Notes in Computer Science. vol. 7248, 255-264.  
01-01-2012

2011

Relevant PublicationReactiveness and Navigation in Computer Games: Different Needs, Different Approaches
Perez D, Nicolau M, O'Neill M and Brabazon A
2011 IEEE Conference on Computational Intelligence and Games (CIG'11)., 273-280.  
01-08-2011
Relevant PublicationEvolving Behaviour Trees for the Mario AI Competition Using Grammatical Evolution
Perez D, Nicolau M, O’Neill M and Brabazon A
Lecture Notes in Computer Science. vol. 6624, 123-132.  
01-01-2011

2010

Relevant PublicationThe 2009 Simulated Car Racing Championship
Loiacono D, Lanzi PL, Togelius J, Onieva E, Pelta DA, Butz MV, Lönneker TD, Cardamone L, Perez D, Sáez Y, Preuss M and Quadflieg J
Ieee Transactions On Games, Institute of Electrical and Electronics Engineers (Ieee) vol. 2 (2), 131-147.  
18-05-2010

2009

Relevant PublicationEvolving a Fuzzy Controller for a Car Racing Competition
Perez D, Recio G, Saez Y and Isasi P
2009 IEEE Symposium on Computational Intelligence and Games., 263-270.  
01-09-2009

2008

Relevant PublicationEvolving a rule system controller for automatic driving in a car racing competition
Perez D, Saez Y, Recio G and Isasi P
2008 IEEE Symposium On Computational Intelligence and Games., 336-342.  
01-12-2008
Relevant PublicationThe WCCI 2008 Simulated Car Racing Competition
Loiacono D, Togelius J, Lanzi PL, Kinnaird-Heether L, Lucas SM, Simmerson M, Perez D, Reynolds RG and Saez Y
2008 IEEE Symposium On Computational Intelligence and Games., 119-126.  
01-12-2008
Relevant PublicationDriving Cars by Means of Genetic Algorithms
Saez Y, Perez D, Sanjuan O and Isasi P
Lecture Notes in Computer Science. vol. 5199, 1101-1110.  
01-01-2008

Grants

solid heart iconGrants of specific relevance to the Centre for Multimodal AI
solid heart iconIGGI CDT Studentship: Dominik Jeurissen
Diego Perez-Liebana
£48,073 The Creative Assembly Limited
03-10-2022 - 02-07-2027
solid heart iconAnnotating Reference and Coreference In Dialogue Using Conversational Agents in games
Massimo Poesio, Julian Hough, Diego Perez-Liebana and Matthew Purver
£986,834 EPSRC Engineering and Physical Sciences Research Council
01-02-2022 - 31-07-2025
solid heart iconEMEA PhD Agreement MRL 2020-032
Diego Perez-Liebana
£67,008 Microsoft Research Limited (UK)
16-09-2020 - 15-09-2025
solid heart iconIGGI2: Intelligent Games and Game Intelligence - CDT Phase 2
Simon Lucas, Laurissa Tokarchuk, Diego Perez-Liebana, Jeremy Gow, Simon Colton and Peter Cowling
£3,004,935 EPSRC Engineering and Physical Sciences Research Council
01-10-2019 - 30-09-2027


solid heart iconUpdating MSR Malmo
Diego Perez-Liebana
£23,750 Microsoft Research Limited (UK)
01-07-2020 - 30-06-2021
solid heart iconAbstract Forward Models for Modern Games
Diego Perez-Liebana
£305,207 EPSRC Engineering and Physical Sciences Research Council
01-04-2020 - 30-09-2022
solid heart iconDSTL & Pommerman
Diego Perez-Liebana
£70,484 MOD Ministry of Defence
01-03-2019 - 09-08-2019
solid heart iconConcept definition of an operational decision support tool (OpDST)
Simon Lucas and Diego Perez-Liebana
£63,388 Alan Turing Institute, The
01-09-2018 - 17-01-2019
solid heart iconAIIDE 2018 workshop of Learning to Play: The Multi-Agent Reinforcement Learning in MalmO (MARLO)
Diego Perez-Liebana
£8,000 Microsoft Research Limited (UK)
01-07-2018 - 30-06-2019
solid heart iconMulti-agent Learning Malmo Competition
Diego Perez-Liebana
£61,999 Microsoft Research Limited (UK)
01-06-2018 - 31-05-2019